Here's what I got so far. I am out of the blocking stage and flattened out all the curves. Meaning the body mechanics now flow fluidly. I still have a bit of work to do, especially with Bishop's last pose. I'm still trying to find the right expression to express the emotion for what I'm trying to say. Per my mentor's suggestion, Bishop (the guy on the left) should go for a look of "yeah, I KNOW he's dead" as if he was trying to hide him (the dead guy) from Brussells (the guy on the right, a.k.a. Voltan). I sketched out some ideas this week and submitted them with my assignment. I'll see what Dana has to say. I need to go back over my e-critique and see if I can pull anything else out of it.
I like how this is coming about. So for this week:
- I will be tweaking the body mechanics.
- I will be working on the lipsync. It will be easy for Voltan and not so much for Bishop. The GUI (graphic user interface) picker that has all the mouth and brow shapes all ready at the push of a button is not responding with Bishop. Voltan is working fine so he will be a snap.
- I will be making sure the hands and beer mugs do not go through the bar or anybody's head.
- I need to work on the brow expressions and eye blinks. The expressions need to be pushed here and there. I also think I need to add a few more eye blinks.
- I am still not comfortable with the camera angle on the seconds shot starting at f200.
- I also need to work on the timing and spacing of some of the gestures. Some poses need to be held for an extra beat or two before moving on to the next one. For instance, when Bishop is getting ready to say, "With respect" his left hand needs to stay down for a bit before it comes up. It needs to come up quicker and hold before it swings over to the bar. I also wanted Voltan to hold the pose a bit longer when he slams his hands down after saying "Will you shut up!"